Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-09-15 | Add a ship camera (swap with Q) for testing world movement and generation | dusoleil | 1 | -0/+5 | |
2022-09-15 | Setup all of the collision layers and masks | dusoleil | 1 | -0/+9 | |
2022-09-15 | Pilot ship with arrow keys | dusoleil | 1 | -0/+20 | |
2022-09-15 | misc cleanup and enable MSAA and fullscreen | dusoleil | 1 | -0/+1 | |
2022-09-15 | Add jump keybind | mikatomik | 1 | -0/+6 | |
Commit cherry-picked from previous branch. | |||||
2022-09-15 | Import and configure updated ship model and textures | mikatomik | 1 | -0/+6 | |
2022-09-14 | Consolidate water-related assets | Malfurious | 1 | -1/+1 | |
Stray files are moved into a new directory. The water MeshInstance is made into a new scene, as I will be adding components to it. | |||||
2022-09-12 | Add gertsner wave shader | dusoleil | 1 | -0/+10 | |
2022-09-12 | Set Renderer back to GLES3 to fix depth sampling | dusoleil | 1 | -1/+0 | |
2022-09-12 | Add Simple Main Scene | dusoleil | 1 | -0/+1 | |
2022-09-09 | Implement basic FPS controller | mikatomik | 1 | -0/+38 | |
2022-09-09 | Commit default structure and game-jam cards | mikatomik | 1 | -0/+26 | |