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2022-09-18Organize World Gen Stuffdusoleil1-1/+1
2022-09-16Generate Stuff in a Chunkdusoleil1-0/+1
2022-09-16Rewrite World code to load/deload Chunks in a circle around a travelerdusoleil1-46/+4
2022-09-16Add Trigger in lower hallway to hide water below deckdusoleil1-1/+9
2022-09-16Fix both cameras to follow the boat, but ignore its yawdusoleil1-4/+4
2022-09-15Add a ship camera (swap with Q) for testing world movement and generationdusoleil1-0/+6
2022-09-15Lower World Generation radius for performancedusoleil1-2/+8
2022-09-15Update movement scripts after Main scene reorganization mergedusoleil1-1/+1
2022-09-15Setup all of the collision layers and masksdusoleil1-2/+1
2022-09-15Godot auto-reorganize Main.tscn after mergedusoleil1-6/+13
2022-09-15Prototype procedurally generated world with rocksdusoleil1-5/+16
2022-09-15turn sleeping off for the player movement rigid bodies to fix a responsivenes...dusoleil1-0/+2
2022-09-15Reorganize the Main scene and fix the collision layers/masksdusoleil1-25/+23
2022-09-15Undo reparent of cameradusoleil1-2/+2
2022-09-15Pilot ship with arrow keysdusoleil1-1/+17
2022-09-15Small correction to buoyancy physicsdusoleil1-0/+2
2022-09-15Widen the raft and add more floats for stabilitydusoleil1-1/+0
2022-09-15Collapse directory structure for ship assetsMalfurious1-2/+2
2022-09-15Merge Stage into Main sceneMalfurious1-28/+1795
2022-09-15Move Raft to bottom of the scene treedusoleil1-30/+30
2022-09-15move environment to default_env.tresdusoleil1-35/+7
2022-09-15Setup Main WorldEnvironmentMalfurious1-4/+35
2022-09-14Update ground floor to match size of the detailed water areaMalfurious1-2/+2
2022-09-14Consolidate water-related assetsMalfurious1-43/+4
2022-09-13Fix Ground collision box sizedusoleil1-4/+4
2022-09-12Add buoyancy simulation to water and floaties on the raftdusoleil1-4/+20
2022-09-12Add gertsner wave shaderdusoleil1-7/+34
2022-09-12Add Simple Main Scenedusoleil1-0/+86