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[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/weapons/goo_gun/gun_material.tres" type="Material" id=1]
[ext_resource path="res://assets/weapons/goo_gun/tank_material.tres" type="Material" id=2]
[ext_resource path="res://assets/weapons/goo_gun/GooGun.gd" type="Script" id=3]
[sub_resource type="CubeMesh" id=1]
material = ExtResource( 1 )
size = Vector3( 0.25, 0.25, 2 )
[sub_resource type="CapsuleMesh" id=2]
material = ExtResource( 2 )
radius = 0.275
mid_height = 0.618
[sub_resource type="CubeMesh" id=3]
material = ExtResource( 1 )
size = Vector3( 0.15, 0.5, 0.15 )
[sub_resource type="CylinderMesh" id=4]
material = ExtResource( 1 )
top_radius = 0.24
bottom_radius = 0.088
height = 0.429
[node name="GooGun" type="Spatial"]
script = ExtResource( 3 )
[node name="Body" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = null
[node name="Tank" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.398, -0.375 )
mesh = SubResource( 2 )
material/0 = null
[node name="Handle" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.373, -0.27 )
mesh = SubResource( 3 )
material/0 = null
[node name="Nozzle" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0.953 )
mesh = SubResource( 4 )
material/0 = null
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