index
:
godot_wildjam_49
duso-water-touchups
master
dusoleil
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
project.godot
(
follow
)
Age
Commit message (
Expand
)
Author
Files
Lines
2022-09-21
Add an example Dock to the world
dusoleil
1
-0
/
+6
2022-09-20
Incorporate new assets into the world gen
dusoleil
1
-7
/
+7
2022-09-20
Add ability to add static monuments to the world
dusoleil
1
-0
/
+12
2022-09-18
Organize World Gen Stuff
dusoleil
1
-2
/
+2
2022-09-18
Add ChunkLoader to World Generation
dusoleil
1
-1
/
+3
2022-09-16
Generate Stuff in a Chunk
dusoleil
1
-0
/
+1
2022-09-16
Add Trigger in lower hallway to hide water below deck
dusoleil
1
-0
/
+3
2022-09-15
Add a ship camera (swap with Q) for testing world movement and generation
dusoleil
1
-0
/
+5
2022-09-15
Setup all of the collision layers and masks
dusoleil
1
-0
/
+9
2022-09-15
Pilot ship with arrow keys
dusoleil
1
-0
/
+20
2022-09-15
misc cleanup and enable MSAA and fullscreen
dusoleil
1
-0
/
+1
2022-09-15
Add jump keybind
mikatomik
1
-0
/
+6
2022-09-15
Import and configure updated ship model and textures
mikatomik
1
-0
/
+6
2022-09-14
Consolidate water-related assets
Malfurious
1
-1
/
+1
2022-09-12
Add gertsner wave shader
dusoleil
1
-0
/
+10
2022-09-12
Set Renderer back to GLES3 to fix depth sampling
dusoleil
1
-1
/
+0
2022-09-12
Add Simple Main Scene
dusoleil
1
-0
/
+1
2022-09-09
Implement basic FPS controller
mikatomik
1
-0
/
+38
2022-09-09
Commit default structure and game-jam cards
mikatomik
1
-0
/
+26