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godot_wildjam_49
duso-water-touchups
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2022-10-09
Rework Buoyancy physics
duso-water-touchups
dusoleil
6
-80
/
+139
2022-09-23
Darken Water Color
dusoleil
1
-14
/
+14
2022-09-23
Add 3 more waves for less predictable water
dusoleil
4
-23
/
+123
2022-09-23
Add wave height and speed multipliers for bigger, faster waves
dusoleil
4
-12
/
+30
2022-09-22
Rework sea foam
dusoleil
4
-18
/
+82
2022-09-22
Fix math for sampling water height for buoyancy
dusoleil
1
-12
/
+9
2022-09-22
Use the root of the Water scene for the Water API
dusoleil
3
-11
/
+13
2022-09-22
Only update the time uniform for the shader each frame
dusoleil
3
-17
/
+23
2022-09-22
Modify the fog and blur to better hide the pop in
dusoleil
5
-31
/
+10
2022-09-21
Add an example Dock to the world
dusoleil
3
-0
/
+14
2022-09-21
Move new dock assets one directory up
dusoleil
54
-1130
/
+65
2022-09-21
Merge tag 'pull-new-dock-asset' of ssh://normalmode.org/mika/game_jam49 into ...
dusoleil
50
-0
/
+3546
2022-09-21
Fix id conflicts in ship.tscn
mikatomik
1
-19
/
+18
2022-09-21
Optimization pass
mikatomik
12
-1
/
+152
2022-09-21
Import and configure new dock, see message
mikatomik
51
-163
/
+3546
2022-09-20
Incorporate new assets into the world gen
dusoleil
14
-238
/
+169
2022-09-20
Simplify and Fix Monument Code
dusoleil
6
-30
/
+41
2022-09-20
Billboard chunk coords for debugging
dusoleil
2
-0
/
+8
2022-09-20
Merge remote-tracking branch 'mika/ship-development' into mika-assets
dusoleil
18
-0
/
+2903
2022-09-20
Import and configure lighthouse monument
mikatomik
21
-0
/
+1685
2022-09-20
Add more rock objects
mikatomik
4
-0
/
+2165
2022-09-20
Import rock and texture for world generation
mikatomik
12
-0
/
+737
2022-09-20
Add ability to add static monuments to the world
dusoleil
8
-35
/
+306
2022-09-19
Add Levels of Detail per Chunk
dusoleil
10
-122
/
+143
2022-09-19
Use MultiMesh to dramatically increase performance of generated world
dusoleil
7
-44
/
+66
2022-09-19
Scale rocks based on noise and add a random rotation
dusoleil
1
-8
/
+26
2022-09-18
Organize World Gen Stuff
dusoleil
13
-13
/
+13
2022-09-18
Prototype levels of detail per chunk
dusoleil
6
-3
/
+103
2022-09-18
Generate Rocks in the World Chunks
dusoleil
2
-6
/
+23
2022-09-18
Add ChunkLoader to World Generation
dusoleil
9
-55
/
+169
2022-09-16
Generate Stuff in a Chunk
dusoleil
4
-2
/
+8
2022-09-16
Fix rounding error in chunk render distance
dusoleil
2
-30
/
+29
2022-09-16
Rewrite World code to load/deload Chunks in a circle around a traveler
dusoleil
4
-102
/
+119
2022-09-16
Increase the resolution of the control panel cameras and set the draw distanc...
dusoleil
1
-4
/
+8
2022-09-16
Cull the Water from the below deck camera
dusoleil
2
-3
/
+8
2022-09-16
Add Trigger in lower hallway to hide water below deck
dusoleil
6
-2
/
+60
2022-09-16
Fix both cameras to follow the boat, but ignore its yaw
dusoleil
3
-23
/
+19
2022-09-16
Move Viewport Cameras with the boat
dusoleil
2
-0
/
+17
2022-09-16
Fix debugger errors from viewporttextures
dusoleil
1
-110
/
+81
2022-09-16
Flip normals on bottom stair of staircase
mikatomik
4
-7
/
+8
2022-09-16
Add Collision Layers/Masks to New Stuff
dusoleil
6
-3
/
+22
2022-09-16
Housekeeping for all the new stuff that diverged from the reorganization
dusoleil
82
-165
/
+165
2022-09-16
Merge branch 'ship-development' into mika-pr
dusoleil
76
-74
/
+6785
2022-09-16
Import and configure water pump
mikatomik
23
-1
/
+1848
2022-09-16
Normalize the material files
dusoleil
10
-0
/
+0
2022-09-16
Import and configure mast on ship.tscn
mikatomik
21
-1
/
+1688
2022-09-16
Set staircase material to override
mikatomik
3
-4
/
+126
2022-09-16
Hookup final camera in bridge
mikatomik
1
-1
/
+23
2022-09-16
Make and import material for stairs
mikatomik
13
-46
/
+206
2022-09-16
Remove refraction from bridge windows
mikatomik
1
-3
/
+0
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