Branch | Commit message | Author | Age |
master | Merge tag 'pull-cctv-cameras' of ssh://normalmode.org/mika/game_jam49 into mi... | dusoleil | 2 years |
duso-water-touchups | Rework Buoyancy physics | dusoleil | 2 years |
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Age | Commit message | Author | Files | Lines |
2022-10-09 | Rework Buoyancy physicsduso-water-touchups | dusoleil | 6 | -80/+139 |
2022-09-23 | Darken Water Color | dusoleil | 1 | -14/+14 |
2022-09-23 | Add 3 more waves for less predictable water | dusoleil | 4 | -23/+123 |
2022-09-23 | Add wave height and speed multipliers for bigger, faster waves | dusoleil | 4 | -12/+30 |
2022-09-22 | Rework sea foam | dusoleil | 4 | -18/+82 |
2022-09-22 | Fix math for sampling water height for buoyancy | dusoleil | 1 | -12/+9 |
2022-09-22 | Use the root of the Water scene for the Water API | dusoleil | 3 | -11/+13 |
2022-09-22 | Only update the time uniform for the shader each frame | dusoleil | 3 | -17/+23 |
2022-09-22 | Modify the fog and blur to better hide the pop in | dusoleil | 5 | -31/+10 |
2022-09-21 | Add an example Dock to the world | dusoleil | 3 | -0/+14 |
[...] |
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Clone |
https://normalmode.org/dusoleil/godot_wildjam_49 |
ssh://git@normalmode.org/dusoleil/godot_wildjam_49 |