diff options
Diffstat (limited to 'world/monuments/Monument.gd')
-rw-r--r-- | world/monuments/Monument.gd | 44 |
1 files changed, 34 insertions, 10 deletions
diff --git a/world/monuments/Monument.gd b/world/monuments/Monument.gd index 86074f1..e34c2dc 100644 --- a/world/monuments/Monument.gd +++ b/world/monuments/Monument.gd @@ -1,21 +1,45 @@ class_name Monument var xform:Transform = Transform(Basis(),Vector3.ZERO) -var scene:PackedScene = null var chunks = {} -var origin_chunk = Vector2.ZERO +var scene:PackedScene = null var loaded_chunk = null func is_chunk_in_monument(chunk_coords:Vector2): return self.chunks.has(chunk_coords) -func _init(transform,scn,member_chunks, origin): +func _init(transform:Transform,bounds:Vector2,scn:PackedScene): self.xform = transform - self.xform.origin = ChunkLoader.v3_coords(ChunkLoader.chunk_coords(ChunkLoader.v2_coords(self.xform.origin))) + var origin = ChunkLoader.chunk_coords(ChunkLoader.v2_coords(self.xform.origin)) + self.xform.origin.x = origin.x + self.xform.origin.z = origin.y + bounds /= 2.0 + var bounding_box = [] + bounding_box.push_back(ChunkLoader.v2_coords(self.xform.basis * Vector3(-bounds.x,0.0,-bounds.y))) + bounding_box.push_back(ChunkLoader.v2_coords(self.xform.basis * Vector3(bounds.x,0.0,-bounds.y))) + bounding_box.push_back(ChunkLoader.v2_coords(self.xform.basis * Vector3(bounds.x,0.0,bounds.y))) + bounding_box.push_back(ChunkLoader.v2_coords(self.xform.basis * Vector3(-bounds.x,0.0,bounds.y))) + var aabb = bounds + for b in bounding_box: + if b.x > aabb.x: + aabb.x = b.x + if b.y > aabb.y: + aabb.y = b.y + var chunk_size = ChunkLoader.world.chunk_size + aabb = ChunkLoader.chunk_coords(aabb) + for x in range(-aabb.x,aabb.x+chunk_size,chunk_size): + for y in range(-aabb.y,aabb.y+chunk_size,chunk_size): + var test_chunk = Vector2(x,y) + if _point_in_rect(test_chunk,bounding_box): + chunks[test_chunk+origin] = true self.scene = scn - var org = ChunkLoader.chunk_coords(ChunkLoader.v2_coords(self.xform.origin)) - for c in member_chunks.keys(): - var c2 = ChunkLoader.v2_coords(self.xform.basis * ChunkLoader.v3_coords(c)) - self.chunks[ChunkLoader.chunk_coords(c2)+org] = member_chunks[c] - origin = ChunkLoader.v2_coords(self.xform.basis * ChunkLoader.v3_coords(origin)) - self.origin_chunk = ChunkLoader.chunk_coords(origin)+org + +func _point_in_rect(point,rect): + var am = point - rect[0] + var ab = rect[1] - rect[0] + var ad = rect[3] - rect[0] + var am_dot_ab = am.dot(ab) + var ab_dot_ab = ab.dot(ab) + var am_dot_ad = am.dot(ad) + var ad_dot_ad = ad.dot(ad) + return 0 <= am_dot_ab && am_dot_ab <= ab_dot_ab && 0 <= am_dot_ad && am_dot_ad <= ad_dot_ad |