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author | dusoleil <howcansocksbereal@gmail.com> | 2022-09-16 03:11:11 -0400 |
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committer | dusoleil <howcansocksbereal@gmail.com> | 2022-09-16 03:11:11 -0400 |
commit | bdf007968b86af4fbfc908251ea078158fe07d6f (patch) | |
tree | 759db74ff3fef5054fb428ba3a439d22d6b55448 /character | |
parent | 5a1d6a890d06f3d98cf0027c435ae23693cb81ae (diff) | |
parent | d3ff9ce9ee3b4aff95e1cfbf74cd246d4cbc9f04 (diff) | |
download | godot_wildjam_49-bdf007968b86af4fbfc908251ea078158fe07d6f.tar.gz godot_wildjam_49-bdf007968b86af4fbfc908251ea078158fe07d6f.zip |
Merge branch 'ship-development' into mika-pr
Diffstat (limited to 'character')
-rw-r--r-- | character/fps_controller/fps_controller.tscn | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/character/fps_controller/fps_controller.tscn b/character/fps_controller/fps_controller.tscn index 1472f15..b1d9cdf 100644 --- a/character/fps_controller/fps_controller.tscn +++ b/character/fps_controller/fps_controller.tscn @@ -8,6 +8,7 @@ height = 2.0 [sub_resource type="CapsuleShape" id=2] radius = 0.374691 +height = 0.0688557 [node name="fps_controller" type="KinematicBody"] collision_mask = 20 @@ -30,7 +31,7 @@ collision_layer = 0 collision_mask = 16 [node name="CollisionShape" type="CollisionShape" parent="ladder_detector"] -transform = Transform( 1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 0.0169024, -0.58521 ) +transform = Transform( 1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 0.0169024, -0.28562 ) shape = SubResource( 2 ) [connection signal="body_entered" from="ladder_detector" to="." method="_on_ladder_detector_body_entered"] |