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authordusoleil <howcansocksbereal@gmail.com>2022-09-16 02:27:30 -0400
committerdusoleil <howcansocksbereal@gmail.com>2022-09-16 02:27:30 -0400
commit5a1d6a890d06f3d98cf0027c435ae23693cb81ae (patch)
treecbbce2a5181e2ca9599063e47aace73b326a9351 /character
parentdaf97e7b02a0e0f1bd9cab91b990d45773aab160 (diff)
downloadgodot_wildjam_49-5a1d6a890d06f3d98cf0027c435ae23693cb81ae.tar.gz
godot_wildjam_49-5a1d6a890d06f3d98cf0027c435ae23693cb81ae.zip
Normalize the material files
Opening the material files in the godot editor and saving caused them to fix any broken paths from the directory restructure from before and it also converted a number of them to a more compact binary format saving a good bit of space.
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0 files changed, 0 insertions, 0 deletions