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authormikatomik <mikec_2007@hotmail.com>2022-09-12 02:31:37 -0400
committermikatomik <mikec_2007@hotmail.com>2022-09-15 01:26:26 -0400
commit596309d76f30564c32b782439f9c5268ad9afc49 (patch)
treef79c96b32a547159b02dd11d61ab31e11797a2ca /character/fps_controller/fps_controller.tscn
parentdff4ca391185726dcc96215fb0ce157ecda032fa (diff)
downloadgodot_wildjam_49-596309d76f30564c32b782439f9c5268ad9afc49.tar.gz
godot_wildjam_49-596309d76f30564c32b782439f9c5268ad9afc49.zip
Import and configure base model for ship
Basic working model of ship, barebones and placeholder textures
Diffstat (limited to 'character/fps_controller/fps_controller.tscn')
-rw-r--r--character/fps_controller/fps_controller.tscn3
1 files changed, 2 insertions, 1 deletions
diff --git a/character/fps_controller/fps_controller.tscn b/character/fps_controller/fps_controller.tscn
index d187121..c176a39 100644
--- a/character/fps_controller/fps_controller.tscn
+++ b/character/fps_controller/fps_controller.tscn
@@ -4,6 +4,7 @@
[sub_resource type="CapsuleShape" id=1]
radius = 0.3
+height = 2.0
[node name="fps_controller" type="KinematicBody"]
script = ExtResource( 1 )
@@ -13,7 +14,7 @@ transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0
shape = SubResource( 1 )
[node name="Camera" type="Camera" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.796127, 0 )
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.30045, 0 )
far = 5000.0
[node name="RayCast" type="RayCast" parent="Camera"]