From 596309d76f30564c32b782439f9c5268ad9afc49 Mon Sep 17 00:00:00 2001 From: mikatomik Date: Mon, 12 Sep 2022 02:31:37 -0400 Subject: Import and configure base model for ship Basic working model of ship, barebones and placeholder textures --- character/fps_controller/fps_controller.tscn | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'character/fps_controller/fps_controller.tscn') diff --git a/character/fps_controller/fps_controller.tscn b/character/fps_controller/fps_controller.tscn index d187121..c176a39 100644 --- a/character/fps_controller/fps_controller.tscn +++ b/character/fps_controller/fps_controller.tscn @@ -4,6 +4,7 @@ [sub_resource type="CapsuleShape" id=1] radius = 0.3 +height = 2.0 [node name="fps_controller" type="KinematicBody"] script = ExtResource( 1 ) @@ -13,7 +14,7 @@ transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0 shape = SubResource( 1 ) [node name="Camera" type="Camera" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.796127, 0 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.30045, 0 ) far = 5000.0 [node name="RayCast" type="RayCast" parent="Camera"] -- cgit v1.2.3