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[gd_resource type="SpatialMaterial" load_steps=5 format=2]
[ext_resource path="res://world/obstacles/rock/Rock050_2K_Color.png" type="Texture" id=1]
[ext_resource path="res://world/obstacles/rock/Rock050_2K_AmbientOcclusion.png" type="Texture" id=2]
[ext_resource path="res://world/obstacles/rock/Rock050_2K_Roughness.png" type="Texture" id=3]
[ext_resource path="res://world/obstacles/rock/Rock050_2K_NormalGL.png" type="Texture" id=4]
[resource]
resource_name = "rock"
albedo_color = Color( 0.8, 0.8, 0.8, 1 )
albedo_texture = ExtResource( 1 )
metallic = 0.5
roughness_texture = ExtResource( 3 )
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 4 )
ao_enabled = true
ao_light_affect = 0.0
ao_texture = ExtResource( 2 )
ao_on_uv2 = false
ao_texture_channel = 0
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