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[gd_scene load_steps=3 format=2]

[ext_resource path="res://ship/mast/mast.gltf" type="PackedScene" id=1]

[sub_resource type="BoxShape" id=1]
extents = Vector3( 0.258624, 13.019, 1.30381 )

[node name="mast" instance=ExtResource( 1 )]

[node name="StaticBody" parent="mast/crows_nest" index="0"]
collision_layer = 4
collision_mask = 0

[node name="StaticBody" type="StaticBody" parent="mast/ladder" index="0" groups=["ladder"]]
collision_layer = 4
collision_mask = 0

[node name="CollisionShape" type="CollisionShape" parent="mast/ladder/StaticBody" index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 12.1324, 0 )
shape = SubResource( 1 )

[node name="StaticBody" parent="mast" index="2"]
collision_layer = 4
collision_mask = 0