diff options
Diffstat (limited to 'world/monuments/Dock.tscn')
-rw-r--r-- | world/monuments/Dock.tscn | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/world/monuments/Dock.tscn b/world/monuments/Dock.tscn new file mode 100644 index 0000000..5a21576 --- /dev/null +++ b/world/monuments/Dock.tscn @@ -0,0 +1,163 @@ +[gd_scene load_steps=14 format=2] + +[sub_resource type="OpenSimplexNoise" id=1] +period = 128.0 +persistence = 1.0 +lacunarity = 4.0 + +[sub_resource type="NoiseTexture" id=2] +noise = SubResource( 1 ) + +[sub_resource type="NoiseTexture" id=3] +seamless = true +as_normalmap = true +noise = SubResource( 1 ) + +[sub_resource type="SpatialMaterial" id=4] +albedo_color = Color( 0.905882, 0.823529, 0.427451, 1 ) +albedo_texture = SubResource( 2 ) +emission_enabled = true +emission = Color( 0.905882, 0.823529, 0.427451, 1 ) +emission_energy = 0.2 +emission_operator = 0 +emission_on_uv2 = false +normal_enabled = true +normal_scale = 1.0 +normal_texture = SubResource( 3 ) +uv1_triplanar = true + +[sub_resource type="SphereMesh" id=5] +material = SubResource( 4 ) +radius = 50.0 +height = 50.0 + +[sub_resource type="SpatialMaterial" id=6] +emission_enabled = true +emission = Color( 1, 1, 1, 1 ) +emission_energy = 0.25 +emission_operator = 0 +emission_on_uv2 = false + +[sub_resource type="CubeMesh" id=7] +material = SubResource( 6 ) +size = Vector3( 150, 50, 100 ) + +[sub_resource type="Gradient" id=8] +interpolation_mode = 1 +offsets = PoolRealArray( 0.0724138, 0.52069 ) +colors = PoolColorArray( 1, 1, 1, 1, 0, 0, 0, 1 ) + +[sub_resource type="GradientTexture2D" id=9] +gradient = SubResource( 8 ) +width = 5 +height = 5 +fill = 1 +fill_from = Vector2( 0.5, 0.5 ) +repeat = 1 + +[sub_resource type="SpatialMaterial" id=10] +albedo_color = Color( 0.521569, 0.298039, 0.00392157, 1 ) +albedo_texture = SubResource( 9 ) +uv1_triplanar = true + +[sub_resource type="PrismMesh" id=11] +material = SubResource( 10 ) +size = Vector3( 150, 50, 100 ) + +[sub_resource type="CubeMesh" id=12] +material = SubResource( 10 ) +size = Vector3( 5, 50, 150 ) + +[sub_resource type="CubeMesh" id=13] +material = SubResource( 10 ) +size = Vector3( 100, 5, 30 ) + +[node name="Dock" type="Spatial"] + +[node name="Shore" type="Spatial" parent="."] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -15, 0 ) + +[node name="MeshInstance" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -100, 0, 0 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance2" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 100, 0, 0 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance7" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -100, 0, 70 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance8" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 100, 0, 70 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance3" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30, 0, -50 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance4" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30, 0, -50 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance5" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30, 0, -140 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance9" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -115, 0, -50 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance10" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -115, 0, -140 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance6" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30, 0, -140 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance11" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 115, 0, -50 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="MeshInstance12" type="MeshInstance" parent="Shore"] +transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 115, 0, -140 ) +mesh = SubResource( 5 ) +skeleton = NodePath("../..") + +[node name="House" type="Spatial" parent="."] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 25, -80 ) + +[node name="MeshInstance" type="MeshInstance" parent="House"] +mesh = SubResource( 7 ) + +[node name="MeshInstance2" type="MeshInstance" parent="House"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 0 ) +mesh = SubResource( 11 ) + +[node name="Dock" type="Spatial" parent="."] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -10, 50 ) + +[node name="MeshInstance" type="MeshInstance" parent="Dock"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 0 ) +mesh = SubResource( 12 ) + +[node name="MeshInstance2" type="MeshInstance" parent="Dock"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, 0 ) +mesh = SubResource( 12 ) + +[node name="MeshInstance3" type="MeshInstance" parent="Dock"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, -40 ) +mesh = SubResource( 13 ) |