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-rw-r--r--ship/light_fixture/light_fixture.tscn30
1 files changed, 30 insertions, 0 deletions
diff --git a/ship/light_fixture/light_fixture.tscn b/ship/light_fixture/light_fixture.tscn
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+++ b/ship/light_fixture/light_fixture.tscn
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+[gd_scene load_steps=5 format=2]
+
+[ext_resource path="res://ship/light_fixture/light_fixture.gltf" type="PackedScene" id=1]
+[ext_resource path="res://ship/light_fixture/light_fixture.tres" type="Material" id=2]
+
+[sub_resource type="SpatialMaterial" id=23]
+emission_enabled = true
+emission = Color( 1, 0.960784, 0.788235, 1 )
+emission_energy = 5.0
+emission_operator = 0
+emission_on_uv2 = false
+
+[sub_resource type="SphereMesh" id=24]
+material = SubResource( 23 )
+radius = 0.1
+height = 0.2
+
+[node name="light_fixture" instance=ExtResource( 1 )]
+
+[node name="light_fixture" parent="." index="0"]
+material/0 = ExtResource( 2 )
+
+[node name="OmniLight" type="OmniLight" parent="." index="1"]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.570798, 0 )
+light_color = Color( 1, 0.94902, 0.74902, 1 )
+shadow_enabled = true
+
+[node name="light_bulb" type="MeshInstance" parent="." index="2"]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.526993, 0 )
+mesh = SubResource( 24 )