diff options
Diffstat (limited to 'character/fps_controller/fps_controller.gd')
-rw-r--r-- | character/fps_controller/fps_controller.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/character/fps_controller/fps_controller.gd b/character/fps_controller/fps_controller.gd index a344139..8d5af12 100644 --- a/character/fps_controller/fps_controller.gd +++ b/character/fps_controller/fps_controller.gd @@ -54,7 +54,7 @@ func handle_movement(): velocity.y += gravity if velocity.y < term_velocity: velocity.y = term_velocity - velocity = move_and_slide_with_snap(velocity, Vector3.DOWN, Vector3.UP, true, 4, PI/4, false) + velocity = move_and_slide_with_snap(velocity, Vector3.DOWN if velocity.y <= 0.0 else Vector3.ZERO, Vector3.UP, true, 4, PI/4, false) func _input(event): #Handle mouse movement for camera |