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author | dusoleil <howcansocksbereal@gmail.com> | 2022-09-19 06:28:21 -0400 |
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committer | dusoleil <howcansocksbereal@gmail.com> | 2022-09-19 06:28:21 -0400 |
commit | 9bc2a0767e15d4dde7fd6231b07882d6456af71e (patch) | |
tree | 1cc9b88eadf86c7df16ed01418cf64d0c8b92d3b /world/World.gd | |
parent | 354287265bda1448935c05e76455cff18d57f5da (diff) | |
download | game_jam49-9bc2a0767e15d4dde7fd6231b07882d6456af71e.tar.gz game_jam49-9bc2a0767e15d4dde7fd6231b07882d6456af71e.zip |
Use MultiMesh to dramatically increase performance of generated world
Diffstat (limited to 'world/World.gd')
-rw-r--r-- | world/World.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/world/World.gd b/world/World.gd index af2ba6a..2c8d822 100644 --- a/world/World.gd +++ b/world/World.gd @@ -33,7 +33,7 @@ func _on_ChunkRenderClose_area_entered(area:Area): area.lod_update() func _on_ChunkRenderDistance_area_exited(area:Area): - area.queue_free() + ChunkLoader.free_chunk(chunk_coords(v2_coords(area.transform.origin))) func _on_ChunkRenderMid_area_exited(area:Area): area.lod = area.LOD.DISTANCE |