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authordusoleil <howcansocksbereal@gmail.com>2022-09-15 10:21:37 -0400
committerdusoleil <howcansocksbereal@gmail.com>2022-09-15 10:21:37 -0400
commit79a4d45d970a2cb44baee39aeff6294cb3156c01 (patch)
tree24571bea73598546782fded86e1e7f7a760b2744 /character
parentd8c852bdc820b43f63da40aaf7961e8b8d518f4e (diff)
downloadgame_jam49-79a4d45d970a2cb44baee39aeff6294cb3156c01.tar.gz
game_jam49-79a4d45d970a2cb44baee39aeff6294cb3156c01.zip
Setup all of the collision layers and masks
Diffstat (limited to 'character')
-rw-r--r--character/fps_controller/fps_controller.tscn1
1 files changed, 1 insertions, 0 deletions
diff --git a/character/fps_controller/fps_controller.tscn b/character/fps_controller/fps_controller.tscn
index d1bf6be..d878068 100644
--- a/character/fps_controller/fps_controller.tscn
+++ b/character/fps_controller/fps_controller.tscn
@@ -10,6 +10,7 @@ height = 2.0
radius = 0.374691
[node name="fps_controller" type="KinematicBody"]
+collision_mask = 20
script = ExtResource( 1 )
[node name="CollisionShape" type="CollisionShape" parent="."]