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author | mikatomik <mikec_2007@hotmail.com> | 2022-09-12 02:31:37 -0400 |
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committer | mikatomik <mikec_2007@hotmail.com> | 2022-09-15 01:26:26 -0400 |
commit | 596309d76f30564c32b782439f9c5268ad9afc49 (patch) | |
tree | f79c96b32a547159b02dd11d61ab31e11797a2ca /character/fps_controller/fps_controller.gd | |
parent | dff4ca391185726dcc96215fb0ce157ecda032fa (diff) | |
download | game_jam49-596309d76f30564c32b782439f9c5268ad9afc49.tar.gz game_jam49-596309d76f30564c32b782439f9c5268ad9afc49.zip |
Import and configure base model for ship
Basic working model of ship, barebones and placeholder
textures
Diffstat (limited to 'character/fps_controller/fps_controller.gd')
-rw-r--r-- | character/fps_controller/fps_controller.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/character/fps_controller/fps_controller.gd b/character/fps_controller/fps_controller.gd index e2d4d03..cd49255 100644 --- a/character/fps_controller/fps_controller.gd +++ b/character/fps_controller/fps_controller.gd @@ -3,11 +3,11 @@ extends KinematicBody onready var camera = $Camera onready var ray = $Camera/RayCast -export var walk_speed : int = 5 +export var walk_speed : int = 10 export var accel : float = 0.2 export var gravity : int = -1 export var term_velocity : int = -35 -export var jump_strength : int = 10 +export var jump_strength : int = 20 var velocity : Vector3 |