summaryrefslogtreecommitdiffstats
path: root/Float.tscn
diff options
context:
space:
mode:
authordusoleil <howcansocksbereal@gmail.com>2022-09-12 20:45:03 -0400
committerdusoleil <howcansocksbereal@gmail.com>2022-09-12 20:45:03 -0400
commit99a70a8677f8d14749bdcd374f1631cd9cbbd3df (patch)
tree9d3cc5334ceb4e698009449c070bec3b4850629e /Float.tscn
parent5dbc9c05c1ebd33e37315c096d2c9e1c6b96a8f2 (diff)
downloadgame_jam49-99a70a8677f8d14749bdcd374f1631cd9cbbd3df.tar.gz
game_jam49-99a70a8677f8d14749bdcd374f1631cd9cbbd3df.zip
Add buoyancy simulation to water and floaties on the raft
Diffstat (limited to 'Float.tscn')
-rw-r--r--Float.tscn18
1 files changed, 18 insertions, 0 deletions
diff --git a/Float.tscn b/Float.tscn
new file mode 100644
index 0000000..6d1ba7e
--- /dev/null
+++ b/Float.tscn
@@ -0,0 +1,18 @@
+[gd_scene load_steps=4 format=2]
+
+[ext_resource path="res://Float.gd" type="Script" id=1]
+
+[sub_resource type="SpatialMaterial" id=1]
+albedo_color = Color( 0.823529, 0.796078, 0.0588235, 1 )
+
+[sub_resource type="SphereMesh" id=2]
+material = SubResource( 1 )
+radius = 0.5
+height = 1.0
+
+[node name="Float" type="Spatial"]
+script = ExtResource( 1 )
+
+[node name="MeshInstance" type="MeshInstance" parent="."]
+visible = false
+mesh = SubResource( 2 )