Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-09-15 | Collapse directory structure for ship assets | Malfurious | 1 | -2/+2 | |
This subtree no longer contains any standalone maps. Simply rename the ship assets directory to clean up unused directories. | |||||
2022-09-15 | Merge Stage into Main scene | Malfurious | 1 | -28/+1795 | |
Unify into one level scene by bringing the ship and extra objects into Main (replacing the raft), and setting up buoyancy. | |||||
2022-09-15 | Move Raft to bottom of the scene tree | dusoleil | 1 | -30/+30 | |
2022-09-15 | move environment to default_env.tres | dusoleil | 1 | -35/+7 | |
2022-09-15 | Setup Main WorldEnvironmentpull-env-iter1 | Malfurious | 1 | -4/+35 | |
Initial iteration of fog effects, bluring, and a basic sunset sky. | |||||
2022-09-14 | Update ground floor to match size of the detailed water areapull-water-resize | Malfurious | 1 | -2/+2 | |
2022-09-14 | Consolidate water-related assets | Malfurious | 1 | -43/+4 | |
Stray files are moved into a new directory. The water MeshInstance is made into a new scene, as I will be adding components to it. | |||||
2022-09-13 | Fix Ground collision box size | dusoleil | 1 | -4/+4 | |
2022-09-12 | Add buoyancy simulation to water and floaties on the raft | dusoleil | 1 | -4/+20 | |
2022-09-12 | Add gertsner wave shader | dusoleil | 1 | -7/+34 | |
2022-09-12 | Add Simple Main Scene | dusoleil | 1 | -0/+86 | |