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-rw-r--r--character/fps_controller/fps_controller.tscn14
1 files changed, 13 insertions, 1 deletions
diff --git a/character/fps_controller/fps_controller.tscn b/character/fps_controller/fps_controller.tscn
index c176a39..d1bf6be 100644
--- a/character/fps_controller/fps_controller.tscn
+++ b/character/fps_controller/fps_controller.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=3 format=2]
+[gd_scene load_steps=4 format=2]
[ext_resource path="res://character/fps_controller/fps_controller.gd" type="Script" id=1]
@@ -6,6 +6,9 @@
radius = 0.3
height = 2.0
+[sub_resource type="CapsuleShape" id=2]
+radius = 0.374691
+
[node name="fps_controller" type="KinematicBody"]
script = ExtResource( 1 )
@@ -20,3 +23,12 @@ far = 5000.0
[node name="RayCast" type="RayCast" parent="Camera"]
cast_to = Vector3( 0, 0, -3 )
collision_mask = 2
+
+[node name="ladder_detector" type="Area" parent="."]
+
+[node name="CollisionShape" type="CollisionShape" parent="ladder_detector"]
+transform = Transform( 1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 0.0169024, -0.58521 )
+shape = SubResource( 2 )
+
+[connection signal="body_entered" from="ladder_detector" to="." method="_on_ladder_detector_body_entered"]
+[connection signal="body_exited" from="ladder_detector" to="." method="_on_ladder_detector_body_exited"]