diff options
author | Malfurious <m@lfurio.us> | 2020-06-22 00:55:33 -0400 |
---|---|---|
committer | Malfurious <m@lfurio.us> | 2024-03-05 20:21:09 -0500 |
commit | 1533625373f1404709b8562d008008adc5d007c8 (patch) | |
tree | 07f1d51f3e9d8190a512c2bca9bea5748bb1681d /drw.c | |
parent | 48b85889b34d4b7198e305e36a0f6abac2444e61 (diff) | |
download | dwm-1533625373f1404709b8562d008008adc5d007c8.tar.gz dwm-1533625373f1404709b8562d008008adc5d007c8.zip |
patch: alpha
Allow dwm to have translucent bars, while keeping all the text on it
opaque, just like the alpha-patch for st.
Fix transparent borders
-----------------------
By default dwm might make windows' borders transparent when using
composit window manager (e.g. xcompmgr, picom). Alpha patch allows to
make borders opaque.
If all you want is to make borders opaque, you don't care about
statusbar opacity and/or have problems applying alpha patch, then you
might use fixborders patch instead.
Diffstat (limited to 'drw.c')
-rw-r--r-- | drw.c | 26 |
1 files changed, 14 insertions, 12 deletions
@@ -61,7 +61,7 @@ utf8decode(const char *c, long *u, size_t clen) } Drw * -drw_create(Display *dpy, int screen, Window root, unsigned int w, unsigned int h) +drw_create(Display *dpy, int screen, Window root, unsigned int w, unsigned int h, Visual *visual, unsigned int depth, Colormap cmap) { Drw *drw = ecalloc(1, sizeof(Drw)); @@ -70,8 +70,11 @@ drw_create(Display *dpy, int screen, Window root, unsigned int w, unsigned int h drw->root = root; drw->w = w; drw->h = h; - drw->drawable = XCreatePixmap(dpy, root, w, h, DefaultDepth(dpy, screen)); - drw->gc = XCreateGC(dpy, root, 0, NULL); + drw->visual = visual; + drw->depth = depth; + drw->cmap = cmap; + drw->drawable = XCreatePixmap(dpy, root, w, h, depth); + drw->gc = XCreateGC(dpy, drw->drawable, 0, NULL); XSetLineAttributes(dpy, drw->gc, 1, LineSolid, CapButt, JoinMiter); return drw; @@ -87,7 +90,7 @@ drw_resize(Drw *drw, unsigned int w, unsigned int h) drw->h = h; if (drw->drawable) XFreePixmap(drw->dpy, drw->drawable); - drw->drawable = XCreatePixmap(drw->dpy, drw->root, w, h, DefaultDepth(drw->dpy, drw->screen)); + drw->drawable = XCreatePixmap(drw->dpy, drw->root, w, h, drw->depth); } void @@ -181,21 +184,22 @@ drw_fontset_free(Fnt *font) } void -drw_clr_create(Drw *drw, Clr *dest, const char *clrname) +drw_clr_create(Drw *drw, Clr *dest, const char *clrname, unsigned int alpha) { if (!drw || !dest || !clrname) return; - if (!XftColorAllocName(drw->dpy, DefaultVisual(drw->dpy, drw->screen), - DefaultColormap(drw->dpy, drw->screen), + if (!XftColorAllocName(drw->dpy, drw->visual, drw->cmap, clrname, dest)) die("error, cannot allocate color '%s'", clrname); + + dest->pixel = (dest->pixel & 0x00ffffffU) | (alpha << 24); } /* Wrapper to create color schemes. The caller has to call free(3) on the * returned color scheme when done using it. */ Clr * -drw_scm_create(Drw *drw, const char *clrnames[], size_t clrcount) +drw_scm_create(Drw *drw, const char *clrnames[], const unsigned int alphas[], size_t clrcount) { size_t i; Clr *ret; @@ -205,7 +209,7 @@ drw_scm_create(Drw *drw, const char *clrnames[], size_t clrcount) return NULL; for (i = 0; i < clrcount; i++) - drw_clr_create(drw, &ret[i], clrnames[i]); + drw_clr_create(drw, &ret[i], clrnames[i], alphas[i]); return ret; } @@ -263,9 +267,7 @@ drw_text(Drw *drw, int x, int y, unsigned int w, unsigned int h, unsigned int lp } else { XSetForeground(drw->dpy, drw->gc, drw->scheme[invert ? ColFg : ColBg].pixel); XFillRectangle(drw->dpy, drw->drawable, drw->gc, x, y, w, h); - d = XftDrawCreate(drw->dpy, drw->drawable, - DefaultVisual(drw->dpy, drw->screen), - DefaultColormap(drw->dpy, drw->screen)); + d = XftDrawCreate(drw->dpy, drw->drawable, drw->visual, drw->cmap); x += lpad; w -= lpad; } |