Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2022-07-22 | Tweak Goo Gun bullet physics to better mimic reference weapon | Malfurious | 2 | -2/+4 |
2022-07-22 | Implement Goo Gun primary fire | Malfurious | 5 | -4/+62 |
2022-07-22 | Add bullet / ink pellet object for Goo Gun | Malfurious | 1 | -0/+18 |
2022-07-17 | Merge branch 'initial-character-behavior' | Malfurious | 10 | -3/+285 |
2022-07-17 | Add view model implementing character movement | Malfurious | 3 | -3/+83 |
2022-07-17 | Define basic key bindings | Malfurious | 1 | -0/+115 |
2022-07-17 | Add placeholder character object | Malfurious | 3 | -0/+35 |
2022-07-17 | Add generic weapon | Malfurious | 3 | -0/+52 |
2022-07-16 | Add UNLICENSE text | Malfurious | 1 | -0/+24 |
2022-07-16 | Add bare-bones testing map: DevPlane | Malfurious | 4 | -0/+113 |
2022-07-16 | Set game description and base resolution | Malfurious | 1 | -0/+7 |
2022-07-16 | Commit default Godot project structure | Malfurious | 4 | -0/+64 |
2022-07-16 | Ignore Godot engine files | Malfurious | 1 | -0/+11 |
2022-07-16 | Add .gitattributes per Godot recommendations | Malfurious | 1 | -0/+2 |