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author | Malfurious <m@lfurio.us> | 2022-07-17 05:32:55 -0400 |
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committer | Malfurious <m@lfurio.us> | 2022-07-17 05:32:55 -0400 |
commit | ad7634bbc325269b5abce97d921b4aa7fab3a685 (patch) | |
tree | be22ad74647770c5b83d1d026c0b989aee8ec737 | |
parent | 1f9526627d00c6b9c0b673544d3384f3b7f8665e (diff) | |
download | project-s-ad7634bbc325269b5abce97d921b4aa7fab3a685.tar.gz project-s-ad7634bbc325269b5abce97d921b4aa7fab3a685.zip |
Define basic key bindings
In Splatoon, a player's kit includes a main weapon, sub weapon, and a
special weapon. We may prefer the terms: weapon, ability, and ultimate,
respectively. The current intent behind each of the bindings is as
follows:
- fire: trigger main weapon
- altfire: movement (swim) or scope-in if applicable to the main
weapon
- WASD: self explanatory
- movement: swim, move fast and in stealth while on controlled
turf
- ability 1: sub weapon
- ability 2: special weapon
- ping: "Booyah!" / "this way"
- info: view map / scoreboard
Signed-off-by: Malfurious <m@lfurio.us>
-rw-r--r-- | project.godot | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/project.godot b/project.godot index a580a95..68207b1 100644 --- a/project.godot +++ b/project.godot @@ -21,6 +21,121 @@ window/size/width=1920 window/size/height=1080 window/size/resizable=false +[input] + +ui_accept={ +"deadzone": 0.5, +"events": [ ] +} +ui_select={ +"deadzone": 0.5, +"events": [ ] +} +ui_cancel={ +"deadzone": 0.5, +"events": [ ] +} +ui_focus_next={ +"deadzone": 0.5, +"events": [ ] +} +ui_focus_prev={ +"deadzone": 0.5, +"events": [ ] +} +ui_left={ +"deadzone": 0.5, +"events": [ ] +} +ui_right={ +"deadzone": 0.5, +"events": [ ] +} +ui_up={ +"deadzone": 0.5, +"events": [ ] +} +ui_down={ +"deadzone": 0.5, +"events": [ ] +} +ui_page_up={ +"deadzone": 0.5, +"events": [ ] +} +ui_page_down={ +"deadzone": 0.5, +"events": [ ] +} +ui_home={ +"deadzone": 0.5, +"events": [ ] +} +ui_end={ +"deadzone": 0.5, +"events": [ ] +} +fire={ +"deadzone": 0.5, +"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) + ] +} +altfire={ +"deadzone": 0.5, +"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null) + ] +} +forward={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +back={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +left={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +right={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +jump={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +movement={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +ability_1={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +ability_2={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +ping={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} +info={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} + [physics] common/enable_pause_aware_picking=true |