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wip/mika-googun-model
PC-First Splatoon gameplay, Public Domain
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2022-07-22
Despawn bullets on collision with another physics body
Malfurious
2
-1
/
+11
2022-07-22
Tweak Goo Gun bullet physics to better mimic reference weapon
Malfurious
2
-2
/
+4
2022-07-22
Implement Goo Gun primary fire
Malfurious
5
-4
/
+62
2022-07-22
Add bullet / ink pellet object for Goo Gun
Malfurious
1
-0
/
+18
2022-07-17
Merge branch 'initial-character-behavior'
Malfurious
10
-3
/
+285
2022-07-17
Add view model implementing character movement
Malfurious
3
-3
/
+83
2022-07-17
Define basic key bindings
Malfurious
1
-0
/
+115
2022-07-17
Add placeholder character object
Malfurious
3
-0
/
+35
2022-07-17
Add generic weapon
Malfurious
3
-0
/
+52
2022-07-16
Add UNLICENSE text
Malfurious
1
-0
/
+24
2022-07-16
Add bare-bones testing map: DevPlane
Malfurious
4
-0
/
+113
2022-07-16
Set game description and base resolution
Malfurious
1
-0
/
+7
2022-07-16
Commit default Godot project structure
Malfurious
4
-0
/
+64
2022-07-16
Ignore Godot engine files
Malfurious
1
-0
/
+11
2022-07-16
Add .gitattributes per Godot recommendations
Malfurious
1
-0
/
+2