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-rw-r--r--assets/weapons/goo_gun/GooGun.tscn50
1 files changed, 0 insertions, 50 deletions
diff --git a/assets/weapons/goo_gun/GooGun.tscn b/assets/weapons/goo_gun/GooGun.tscn
deleted file mode 100644
index 4bd8c65..0000000
--- a/assets/weapons/goo_gun/GooGun.tscn
+++ /dev/null
@@ -1,50 +0,0 @@
-[gd_scene load_steps=8 format=2]
-
-[ext_resource path="res://assets/weapons/goo_gun/gun_material.tres" type="Material" id=1]
-[ext_resource path="res://assets/weapons/goo_gun/tank_material.tres" type="Material" id=2]
-[ext_resource path="res://assets/weapons/goo_gun/GooGun.gd" type="Script" id=3]
-
-[sub_resource type="CubeMesh" id=1]
-material = ExtResource( 1 )
-size = Vector3( 0.25, 0.25, 2 )
-
-[sub_resource type="CapsuleMesh" id=2]
-material = ExtResource( 2 )
-radius = 0.275
-mid_height = 0.618
-
-[sub_resource type="CubeMesh" id=3]
-material = ExtResource( 1 )
-size = Vector3( 0.15, 0.5, 0.15 )
-
-[sub_resource type="CylinderMesh" id=4]
-material = ExtResource( 1 )
-top_radius = 0.24
-bottom_radius = 0.088
-height = 0.429
-
-[node name="GooGun" type="Spatial"]
-script = ExtResource( 3 )
-
-[node name="Body" type="MeshInstance" parent="."]
-use_in_baked_light = true
-mesh = SubResource( 1 )
-material/0 = null
-
-[node name="Tank" type="MeshInstance" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.398, -0.375 )
-use_in_baked_light = true
-mesh = SubResource( 2 )
-material/0 = null
-
-[node name="Handle" type="MeshInstance" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.373, -0.27 )
-use_in_baked_light = true
-mesh = SubResource( 3 )
-material/0 = null
-
-[node name="Nozzle" type="MeshInstance" parent="."]
-transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0.953 )
-use_in_baked_light = true
-mesh = SubResource( 4 )
-material/0 = null