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authorMalfurious <m@lfurio.us>2022-07-22 05:26:34 -0400
committerMalfurious <m@lfurio.us>2022-07-22 05:26:34 -0400
commit44e739bb05542d1249ccf8388bd15b3f0b052e0c (patch)
tree42a67300e8e2ebcbd9868e6af1f7e992b285c3c6 /project.godot
parent4a9ff23bb13bfe5c182222fdb4314afc4f5c1fa8 (diff)
parentea3ecd73dab3e0e06bb145b38e8258b9dd02abcb (diff)
downloadproject-s-44e739bb05542d1249ccf8388bd15b3f0b052e0c.tar.gz
project-s-44e739bb05542d1249ccf8388bd15b3f0b052e0c.zip
Merge branch 'weapon-behavior'
Implements the basics for the Goo Gun primary fire * weapon-behavior: Despawn bullets on collision with another physics body Tweak Goo Gun bullet physics to better mimic reference weapon Implement Goo Gun primary fire Add bullet / ink pellet object for Goo Gun
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