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authorMalfurious <m@lfurio.us>2022-10-30 00:57:26 -0400
committerMalfurious <m@lfurio.us>2022-10-30 00:57:26 -0400
commitacaea7bf1657f02670c2551357be178b0bf16f75 (patch)
tree57519e2a84beb60ce726075420997b6cd03ba12d /project.godot
parent31bc7653eb89688b9890523e1f2b39cc867837fc (diff)
downloadproject-s-acaea7bf1657f02670c2551357be178b0bf16f75.tar.gz
project-s-acaea7bf1657f02670c2551357be178b0bf16f75.zip
Add menu placeholder hotkey
It would be nice to eventually use Escape to open/close an in-game menu. For now, use the key as a shortcut to close the application. Signed-off-by: Malfurious <m@lfurio.us>
Diffstat (limited to '')
-rw-r--r--project.godot5
1 files changed, 5 insertions, 0 deletions
diff --git a/project.godot b/project.godot
index 7fadb87..2bebce0 100644
--- a/project.godot
+++ b/project.godot
@@ -138,6 +138,11 @@ info={
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
+menu={
+"deadzone": 0.5,
+"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
+ ]
+}
[physics]