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author | Malfurious <m@lfurio.us> | 2022-10-30 00:57:26 -0400 |
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committer | Malfurious <m@lfurio.us> | 2022-10-30 00:57:26 -0400 |
commit | acaea7bf1657f02670c2551357be178b0bf16f75 (patch) | |
tree | 57519e2a84beb60ce726075420997b6cd03ba12d /project.godot | |
parent | 31bc7653eb89688b9890523e1f2b39cc867837fc (diff) | |
download | project-s-acaea7bf1657f02670c2551357be178b0bf16f75.tar.gz project-s-acaea7bf1657f02670c2551357be178b0bf16f75.zip |
Add menu placeholder hotkey
It would be nice to eventually use Escape to open/close an in-game menu.
For now, use the key as a shortcut to close the application.
Signed-off-by: Malfurious <m@lfurio.us>
Diffstat (limited to '')
-rw-r--r-- | project.godot | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/project.godot b/project.godot index 7fadb87..2bebce0 100644 --- a/project.godot +++ b/project.godot @@ -138,6 +138,11 @@ info={ "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } +menu={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} [physics] |