From acaea7bf1657f02670c2551357be178b0bf16f75 Mon Sep 17 00:00:00 2001 From: Malfurious Date: Sun, 30 Oct 2022 00:57:26 -0400 Subject: Add menu placeholder hotkey It would be nice to eventually use Escape to open/close an in-game menu. For now, use the key as a shortcut to close the application. Signed-off-by: Malfurious --- project.godot | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'project.godot') diff --git a/project.godot b/project.godot index 7fadb87..2bebce0 100644 --- a/project.godot +++ b/project.godot @@ -138,6 +138,11 @@ info={ "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } +menu={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} [physics] -- cgit v1.2.3