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author | Malfurious <m@lfurio.us> | 2022-07-22 05:06:22 -0400 |
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committer | Malfurious <m@lfurio.us> | 2022-07-22 05:06:22 -0400 |
commit | f1923b54231daac260950baecd0377f49b2ab641 (patch) | |
tree | 07e6201df08b817f6eb1695976188f960de5e6ef /assets/weapons/goo_gun/GooGun.gd | |
parent | 1f534358c264560662793ff72bfcc57d3d155b5b (diff) | |
download | project-s-f1923b54231daac260950baecd0377f49b2ab641.tar.gz project-s-f1923b54231daac260950baecd0377f49b2ab641.zip |
Tweak Goo Gun bullet physics to better mimic reference weapon
Signed-off-by: Malfurious <m@lfurio.us>
Diffstat (limited to 'assets/weapons/goo_gun/GooGun.gd')
-rw-r--r-- | assets/weapons/goo_gun/GooGun.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/assets/weapons/goo_gun/GooGun.gd b/assets/weapons/goo_gun/GooGun.gd index 4839f09..6a6758d 100644 --- a/assets/weapons/goo_gun/GooGun.gd +++ b/assets/weapons/goo_gun/GooGun.gd @@ -1,9 +1,9 @@ extends Spatial export var is_firing = false -export var fire_rate = 0.1 +export var fire_rate = 0.075 export var projectile_spread = 0 #TODO -export var projectile_scalar = 25 +export var projectile_scalar = 40 export var look_angle = 0 export var weapon_pitch = 0 |