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author | Malfurious <m@lfurio.us> | 2022-07-17 20:58:01 -0400 |
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committer | Malfurious <m@lfurio.us> | 2022-07-17 20:58:01 -0400 |
commit | d9f1c33887761b8bcbc143e6d4582d634a9fd6ce (patch) | |
tree | 78c01d91420317c472afc9111b8d3e1d9ed8e085 /assets/view_model/ViewModel.tscn | |
parent | ad7634bbc325269b5abce97d921b4aa7fab3a685 (diff) | |
download | project-s-d9f1c33887761b8bcbc143e6d4582d634a9fd6ce.tar.gz project-s-d9f1c33887761b8bcbc143e6d4582d634a9fd6ce.zip |
Add view model implementing character movement
Basic movement and mouse aim is implemented. The view model is added to
DevPlane (replacing the static camera) for testing.
Signed-off-by: Malfurious <m@lfurio.us>
Diffstat (limited to '')
-rw-r--r-- | assets/view_model/ViewModel.tscn | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/assets/view_model/ViewModel.tscn b/assets/view_model/ViewModel.tscn new file mode 100644 index 0000000..39fffb5 --- /dev/null +++ b/assets/view_model/ViewModel.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://assets/characters/base_character/BaseCharacter.tscn" type="PackedScene" id=1] +[ext_resource path="res://assets/view_model/ViewModel.gd" type="Script" id=2] + +[node name="ViewModel" type="Spatial"] +script = ExtResource( 2 ) + +[node name="BaseCharacter" parent="." instance=ExtResource( 1 )] + +[node name="Anchor" type="Spatial" parent="."] + +[node name="SpringArm" type="SpringArm" parent="Anchor"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0 ) +spring_length = 4.0 +margin = 0.05 + +[node name="Camera" type="Camera" parent="Anchor/SpringArm"] |