From d9f1c33887761b8bcbc143e6d4582d634a9fd6ce Mon Sep 17 00:00:00 2001 From: Malfurious Date: Sun, 17 Jul 2022 20:58:01 -0400 Subject: Add view model implementing character movement Basic movement and mouse aim is implemented. The view model is added to DevPlane (replacing the static camera) for testing. Signed-off-by: Malfurious --- assets/view_model/ViewModel.tscn | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 assets/view_model/ViewModel.tscn (limited to 'assets/view_model/ViewModel.tscn') diff --git a/assets/view_model/ViewModel.tscn b/assets/view_model/ViewModel.tscn new file mode 100644 index 0000000..39fffb5 --- /dev/null +++ b/assets/view_model/ViewModel.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://assets/characters/base_character/BaseCharacter.tscn" type="PackedScene" id=1] +[ext_resource path="res://assets/view_model/ViewModel.gd" type="Script" id=2] + +[node name="ViewModel" type="Spatial"] +script = ExtResource( 2 ) + +[node name="BaseCharacter" parent="." instance=ExtResource( 1 )] + +[node name="Anchor" type="Spatial" parent="."] + +[node name="SpringArm" type="SpringArm" parent="Anchor"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0 ) +spring_length = 4.0 +margin = 0.05 + +[node name="Camera" type="Camera" parent="Anchor/SpringArm"] -- cgit v1.2.3