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author | Malfurious <m@lfurio.us> | 2023-04-24 07:50:00 -0400 |
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committer | Malfurious <m@lfurio.us> | 2023-04-24 07:50:00 -0400 |
commit | 97dd79339284b033774ac74a04dd4a255475261a (patch) | |
tree | 951d3c29e676c14c9f165b32143e9aaae8ec4f6a /assets/characters/base_character | |
parent | 53091fce91ce03aae208bd0c61ee28830b34387d (diff) | |
download | project-s-97dd79339284b033774ac74a04dd4a255475261a.tar.gz project-s-97dd79339284b033774ac74a04dd4a255475261a.zip |
Signed-off-by: Malfurious <m@lfurio.us>
Diffstat (limited to 'assets/characters/base_character')
4 files changed, 0 insertions, 60 deletions
diff --git a/assets/characters/base_character/BaseCharacter.gd b/assets/characters/base_character/BaseCharacter.gd deleted file mode 100644 index f9df8e9..0000000 --- a/assets/characters/base_character/BaseCharacter.gd +++ /dev/null @@ -1,22 +0,0 @@ -extends KinematicBody - -export var material : Material = null -export var is_firing = false -export var look_angle = 0 -export var weapon_pitch = 0 -export var weapon_pitch_bias = deg2rad(20) - -func _ready(): - look_angle = rotation.y - if material != null: - $Body.set("material/0", material) - $GooGun.projectile_material = material - -func _process(_delta): - var effective_weapon_pitch = weapon_pitch - weapon_pitch_bias if is_firing else weapon_pitch - effective_weapon_pitch = clamp(effective_weapon_pitch, deg2rad(-90), deg2rad(90)) - $GooGun.is_firing = is_firing - $GooGun.look_angle = look_angle - $GooGun.weapon_pitch = effective_weapon_pitch - $GooGun.rotation.x = effective_weapon_pitch - rotation.y = look_angle diff --git a/assets/characters/base_character/BaseCharacter.tscn b/assets/characters/base_character/BaseCharacter.tscn deleted file mode 100644 index fedc9b5..0000000 --- a/assets/characters/base_character/BaseCharacter.tscn +++ /dev/null @@ -1,30 +0,0 @@ -[gd_scene load_steps=6 format=2] - -[ext_resource path="res://assets/weapons/goo_gun/GooGun.tscn" type="PackedScene" id=1] -[ext_resource path="res://assets/characters/base_character/friendly_material.tres" type="Material" id=2] -[ext_resource path="res://assets/characters/base_character/BaseCharacter.gd" type="Script" id=3] - -[sub_resource type="CapsuleMesh" id=1] -material = ExtResource( 2 ) -radius = 0.3 -mid_height = 0.9 - -[sub_resource type="CapsuleShape" id=2] -radius = 0.3 -height = 0.9 - -[node name="BaseCharacter" type="KinematicBody"] -script = ExtResource( 3 ) - -[node name="Body" type="MeshInstance" parent="."] -transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) -use_in_baked_light = true -mesh = SubResource( 1 ) -material/0 = null - -[node name="GooGun" parent="." instance=ExtResource( 1 )] -transform = Transform( -0.3, 0, -2.62268e-08, 0, 0.3, 0, 2.62268e-08, 0, -0.3, 0.425, 0.125, -0.1 ) - -[node name="CollisionShape" type="CollisionShape" parent="."] -transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) -shape = SubResource( 2 ) diff --git a/assets/characters/base_character/enemy_material.tres b/assets/characters/base_character/enemy_material.tres deleted file mode 100644 index 2e2d6ed..0000000 --- a/assets/characters/base_character/enemy_material.tres +++ /dev/null @@ -1,4 +0,0 @@ -[gd_resource type="SpatialMaterial" format=2] - -[resource] -albedo_color = Color( 0.960784, 0.294118, 0.294118, 1 ) diff --git a/assets/characters/base_character/friendly_material.tres b/assets/characters/base_character/friendly_material.tres deleted file mode 100644 index 3f2d91f..0000000 --- a/assets/characters/base_character/friendly_material.tres +++ /dev/null @@ -1,4 +0,0 @@ -[gd_resource type="SpatialMaterial" format=2] - -[resource] -albedo_color = Color( 0.203922, 0.713726, 0.952941, 1 ) |