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authorMalfurious <m@lfurio.us>2022-07-22 03:41:41 -0400
committerMalfurious <m@lfurio.us>2022-07-22 03:41:41 -0400
commit1f534358c264560662793ff72bfcc57d3d155b5b (patch)
tree31454d68d393d7e14898cb34f04541900857ffcd /assets/characters/base_character/BaseCharacter.tscn
parent3e8167c43cc312a814f6e899d08c18b7155d710a (diff)
downloadproject-s-1f534358c264560662793ff72bfcc57d3d155b5b.tar.gz
project-s-1f534358c264560662793ff72bfcc57d3d155b5b.zip
Implement Goo Gun primary fire
Signed-off-by: Malfurious <m@lfurio.us>
Diffstat (limited to '')
-rw-r--r--assets/characters/base_character/BaseCharacter.tscn4
1 files changed, 3 insertions, 1 deletions
diff --git a/assets/characters/base_character/BaseCharacter.tscn b/assets/characters/base_character/BaseCharacter.tscn
index 191e581..7b22f63 100644
--- a/assets/characters/base_character/BaseCharacter.tscn
+++ b/assets/characters/base_character/BaseCharacter.tscn
@@ -1,7 +1,8 @@
-[gd_scene load_steps=5 format=2]
+[gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/weapons/goo_gun/GooGun.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/characters/base_character/friendly_material.tres" type="Material" id=2]
+[ext_resource path="res://assets/characters/base_character/BaseCharacter.gd" type="Script" id=3]
[sub_resource type="CapsuleMesh" id=1]
material = ExtResource( 2 )
@@ -13,6 +14,7 @@ radius = 0.3
height = 0.9
[node name="BaseCharacter" type="KinematicBody"]
+script = ExtResource( 3 )
[node name="Body" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )