From 1f534358c264560662793ff72bfcc57d3d155b5b Mon Sep 17 00:00:00 2001 From: Malfurious Date: Fri, 22 Jul 2022 03:41:41 -0400 Subject: Implement Goo Gun primary fire Signed-off-by: Malfurious --- assets/characters/base_character/BaseCharacter.tscn | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'assets/characters/base_character/BaseCharacter.tscn') diff --git a/assets/characters/base_character/BaseCharacter.tscn b/assets/characters/base_character/BaseCharacter.tscn index 191e581..7b22f63 100644 --- a/assets/characters/base_character/BaseCharacter.tscn +++ b/assets/characters/base_character/BaseCharacter.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=5 format=2] +[gd_scene load_steps=6 format=2] [ext_resource path="res://assets/weapons/goo_gun/GooGun.tscn" type="PackedScene" id=1] [ext_resource path="res://assets/characters/base_character/friendly_material.tres" type="Material" id=2] +[ext_resource path="res://assets/characters/base_character/BaseCharacter.gd" type="Script" id=3] [sub_resource type="CapsuleMesh" id=1] material = ExtResource( 2 ) @@ -13,6 +14,7 @@ radius = 0.3 height = 0.9 [node name="BaseCharacter" type="KinematicBody"] +script = ExtResource( 3 ) [node name="Body" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) -- cgit v1.2.3