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authorMalfurious <m@lfurio.us>2022-09-09 20:38:14 -0400
committerMalfurious <m@lfurio.us>2022-09-09 20:38:14 -0400
commit62ec603b6c50d09c5bee71a0e7371a072390fb4e (patch)
tree442339d4143ceb29d73cf9f8c49b181375e5b44a
parent7a79224edaebd9b1f9fefc3169114c8f1bcade1f (diff)
downloadproject-s-62ec603b6c50d09c5bee71a0e7371a072390fb4e.tar.gz
project-s-62ec603b6c50d09c5bee71a0e7371a072390fb4e.zip
Ignore test map blendfile directory in the engine
Imports for these files do not need to be generated. Alot of the resources also exist under the map's asset directory. Add this gdignore until the folder is better organized. Signed-off-by: Malfurious <m@lfurio.us>
-rw-r--r--assets/maps/misc/test_map/shipping_yard_blendfiles/.gdignore0
1 files changed, 0 insertions, 0 deletions
diff --git a/assets/maps/misc/test_map/shipping_yard_blendfiles/.gdignore b/assets/maps/misc/test_map/shipping_yard_blendfiles/.gdignore
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/assets/maps/misc/test_map/shipping_yard_blendfiles/.gdignore