[gd_scene load_steps=9 format=2]
[ext_resource path="res://assets/maps/misc/dev_plane/tile_color.png" type="Texture" id=1]
[ext_resource path="res://assets/view_model/ViewModel.tscn" type="PackedScene" id=2]
[sub_resource type="SpatialMaterial" id=6]
albedo_texture = ExtResource( 1 )
uv1_scale = Vector3( 0.125, 1, 0.125 )
uv1_triplanar = true
[sub_resource type="CubeMesh" id=1]
material = SubResource( 6 )
size = Vector3( 240, 1, 240 )
[sub_resource type="BoxShape" id=2]
extents = Vector3( 120, 0.5, 120 )
[sub_resource type="SpatialMaterial" id=3]
albedo_color = Color( 0.780392, 0.0431373, 0.0431373, 1 )
[sub_resource type="CubeMesh" id=4]
material = SubResource( 3 )
[sub_resource type="BoxShape" id=5]
[node name="DevPlane" type="Spatial"]
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( -4.37114e-08, -0.292372, 0.956305, 0, 0.956305, 0.292372, -1, 1.278e-08, -4.18014e-08, 0, 10, 0 )
shadow_enabled = true
directional_shadow_blend_splits = true
[node name="ViewModel" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 12 )
[node name="Geometry" type="Spatial" parent="."]
[node name="Floor" type="StaticBody" parent="Geometry"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0 )
[node name="MeshInstance" type="MeshInstance" parent="Geometry/Floor"]
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Geometry/Floor"]
shape = SubResource( 2 )
[node name="TestCube1" type="RigidBody" parent="."]
transform = Transform( 0.726215, -0.00350858, -0.687459, 0.470969, 0.731, 0.493789, 0.5008, -0.682368, 0.532515, 0, 5.3564, -15.6284 )
[node name="MeshInstance" type="MeshInstance" parent="TestCube1"]
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="TestCube1"]
shape = SubResource( 5 )
[node name="TestCube2" type="RigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 1, 0 )
[node name="MeshInstance" type="MeshInstance" parent="TestCube2"]
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="TestCube2"]
shape = SubResource( 5 )
[node name="TestCube3" type="RigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 11, 1, 0 )
[node name="MeshInstance" type="MeshInstance" parent="TestCube3"]
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="TestCube3"]
shape = SubResource( 5 )