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[gd_scene load_steps=3 format=2]

[ext_resource path="res://ship/camera/security_camera.gltf" type="PackedScene" id=1]

[sub_resource type="BoxShape" id=3]
extents = Vector3( 0.194266, 0.334673, 0.611852 )

[node name="security_camera" instance=ExtResource( 1 )]

[node name="StaticBody" type="StaticBody" parent="base" index="1"]

[node name="CollisionShape" type="CollisionShape" parent="base/StaticBody" index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.313361, 0.499383 )
shape = SubResource( 3 )