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[gd_scene load_steps=4 format=2]

[ext_resource path="res://Float.gd" type="Script" id=1]

[sub_resource type="SpatialMaterial" id=1]
albedo_color = Color( 0.823529, 0.796078, 0.0588235, 1 )

[sub_resource type="SphereMesh" id=2]
material = SubResource( 1 )
radius = 0.5
height = 1.0

[node name="Float" type="Spatial"]
script = ExtResource( 1 )

[node name="MeshInstance" type="MeshInstance" parent="."]
visible = false
mesh = SubResource( 2 )