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-rw-r--r--world/monuments/Dock.tscn163
1 files changed, 0 insertions, 163 deletions
diff --git a/world/monuments/Dock.tscn b/world/monuments/Dock.tscn
deleted file mode 100644
index 5a21576..0000000
--- a/world/monuments/Dock.tscn
+++ /dev/null
@@ -1,163 +0,0 @@
-[gd_scene load_steps=14 format=2]
-
-[sub_resource type="OpenSimplexNoise" id=1]
-period = 128.0
-persistence = 1.0
-lacunarity = 4.0
-
-[sub_resource type="NoiseTexture" id=2]
-noise = SubResource( 1 )
-
-[sub_resource type="NoiseTexture" id=3]
-seamless = true
-as_normalmap = true
-noise = SubResource( 1 )
-
-[sub_resource type="SpatialMaterial" id=4]
-albedo_color = Color( 0.905882, 0.823529, 0.427451, 1 )
-albedo_texture = SubResource( 2 )
-emission_enabled = true
-emission = Color( 0.905882, 0.823529, 0.427451, 1 )
-emission_energy = 0.2
-emission_operator = 0
-emission_on_uv2 = false
-normal_enabled = true
-normal_scale = 1.0
-normal_texture = SubResource( 3 )
-uv1_triplanar = true
-
-[sub_resource type="SphereMesh" id=5]
-material = SubResource( 4 )
-radius = 50.0
-height = 50.0
-
-[sub_resource type="SpatialMaterial" id=6]
-emission_enabled = true
-emission = Color( 1, 1, 1, 1 )
-emission_energy = 0.25
-emission_operator = 0
-emission_on_uv2 = false
-
-[sub_resource type="CubeMesh" id=7]
-material = SubResource( 6 )
-size = Vector3( 150, 50, 100 )
-
-[sub_resource type="Gradient" id=8]
-interpolation_mode = 1
-offsets = PoolRealArray( 0.0724138, 0.52069 )
-colors = PoolColorArray( 1, 1, 1, 1, 0, 0, 0, 1 )
-
-[sub_resource type="GradientTexture2D" id=9]
-gradient = SubResource( 8 )
-width = 5
-height = 5
-fill = 1
-fill_from = Vector2( 0.5, 0.5 )
-repeat = 1
-
-[sub_resource type="SpatialMaterial" id=10]
-albedo_color = Color( 0.521569, 0.298039, 0.00392157, 1 )
-albedo_texture = SubResource( 9 )
-uv1_triplanar = true
-
-[sub_resource type="PrismMesh" id=11]
-material = SubResource( 10 )
-size = Vector3( 150, 50, 100 )
-
-[sub_resource type="CubeMesh" id=12]
-material = SubResource( 10 )
-size = Vector3( 5, 50, 150 )
-
-[sub_resource type="CubeMesh" id=13]
-material = SubResource( 10 )
-size = Vector3( 100, 5, 30 )
-
-[node name="Dock" type="Spatial"]
-
-[node name="Shore" type="Spatial" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -15, 0 )
-
-[node name="MeshInstance" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -100, 0, 0 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance2" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 100, 0, 0 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance7" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -100, 0, 70 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance8" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 100, 0, 70 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance3" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30, 0, -50 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance4" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30, 0, -50 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance5" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30, 0, -140 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance9" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -115, 0, -50 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance10" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -115, 0, -140 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance6" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30, 0, -140 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance11" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 115, 0, -50 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="MeshInstance12" type="MeshInstance" parent="Shore"]
-transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 115, 0, -140 )
-mesh = SubResource( 5 )
-skeleton = NodePath("../..")
-
-[node name="House" type="Spatial" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 25, -80 )
-
-[node name="MeshInstance" type="MeshInstance" parent="House"]
-mesh = SubResource( 7 )
-
-[node name="MeshInstance2" type="MeshInstance" parent="House"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 0 )
-mesh = SubResource( 11 )
-
-[node name="Dock" type="Spatial" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -10, 50 )
-
-[node name="MeshInstance" type="MeshInstance" parent="Dock"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 0 )
-mesh = SubResource( 12 )
-
-[node name="MeshInstance2" type="MeshInstance" parent="Dock"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, 0 )
-mesh = SubResource( 12 )
-
-[node name="MeshInstance3" type="MeshInstance" parent="Dock"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, -40 )
-mesh = SubResource( 13 )