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-rw-r--r--water/Water.tscn20
1 files changed, 1 insertions, 19 deletions
diff --git a/water/Water.tscn b/water/Water.tscn
index 27377a9..cdd22a7 100644
--- a/water/Water.tscn
+++ b/water/Water.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=9 format=2]
+[gd_scene load_steps=7 format=2]
[ext_resource path="res://water/Wave.gdshader" type="Shader" id=1]
[ext_resource path="res://water/Water.gd" type="Script" id=2]
@@ -30,14 +30,6 @@ shader_param/murkiness = 4.0
shader_param/refraction_amount = 0.01
shader_param/noise = SubResource( 18 )
-[sub_resource type="PlaneMesh" id=19]
-size = Vector2( 10000, 10000 )
-subdivide_width = 100
-subdivide_depth = 100
-
-[sub_resource type="PlaneMesh" id=20]
-size = Vector2( 2000, 2000 )
-
[node name="Water" type="Spatial"]
[node name="MeshInstance" type="MeshInstance" parent="."]
@@ -54,13 +46,3 @@ wave2_direction = Vector2( 1, 0.6 )
wave3_steepness = 0.25
wave3_wavelength = 18.0
wave3_direction = Vector2( 1, 1.3 )
-
-[node name="CSGMesh" type="CSGMesh" parent="."]
-layers = 2
-mesh = SubResource( 19 )
-material = SubResource( 11 )
-
-[node name="CSGMesh" type="CSGMesh" parent="CSGMesh"]
-layers = 2
-operation = 2
-mesh = SubResource( 20 )