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author | dusoleil <howcansocksbereal@gmail.com> | 2022-09-22 07:03:57 -0400 |
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committer | dusoleil <howcansocksbereal@gmail.com> | 2022-09-22 07:03:57 -0400 |
commit | 12943209f25236a06f0a1c3ddcb62c83f7172827 (patch) | |
tree | 678eab684f5e73134ef2fd1e2e946d59088a81ca /water | |
parent | 62f864004c6cfcbdb919e5e27a6ddaaaa8c4acc9 (diff) | |
download | godot_wildjam_49-12943209f25236a06f0a1c3ddcb62c83f7172827.tar.gz godot_wildjam_49-12943209f25236a06f0a1c3ddcb62c83f7172827.zip |
Modify the fog and blur to better hide the pop in
Diffstat (limited to 'water')
-rw-r--r-- | water/Water.tscn | 20 |
1 files changed, 1 insertions, 19 deletions
diff --git a/water/Water.tscn b/water/Water.tscn index 27377a9..cdd22a7 100644 --- a/water/Water.tscn +++ b/water/Water.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=9 format=2] +[gd_scene load_steps=7 format=2] [ext_resource path="res://water/Wave.gdshader" type="Shader" id=1] [ext_resource path="res://water/Water.gd" type="Script" id=2] @@ -30,14 +30,6 @@ shader_param/murkiness = 4.0 shader_param/refraction_amount = 0.01 shader_param/noise = SubResource( 18 ) -[sub_resource type="PlaneMesh" id=19] -size = Vector2( 10000, 10000 ) -subdivide_width = 100 -subdivide_depth = 100 - -[sub_resource type="PlaneMesh" id=20] -size = Vector2( 2000, 2000 ) - [node name="Water" type="Spatial"] [node name="MeshInstance" type="MeshInstance" parent="."] @@ -54,13 +46,3 @@ wave2_direction = Vector2( 1, 0.6 ) wave3_steepness = 0.25 wave3_wavelength = 18.0 wave3_direction = Vector2( 1, 1.3 ) - -[node name="CSGMesh" type="CSGMesh" parent="."] -layers = 2 -mesh = SubResource( 19 ) -material = SubResource( 11 ) - -[node name="CSGMesh" type="CSGMesh" parent="CSGMesh"] -layers = 2 -operation = 2 -mesh = SubResource( 20 ) |