summaryrefslogtreecommitdiffstats
path: root/water/Water.tscn
diff options
context:
space:
mode:
authordusoleil <howcansocksbereal@gmail.com>2022-09-22 07:45:09 -0400
committerdusoleil <howcansocksbereal@gmail.com>2022-09-22 07:45:09 -0400
commitf342c55099bbd6af781aab7324340460b6299e98 (patch)
tree84546283b1014312c2e0bc35a964901cb299985b /water/Water.tscn
parentdf3557dc3b04b1fa2f399ea319d8810f37931035 (diff)
downloadgodot_wildjam_49-f342c55099bbd6af781aab7324340460b6299e98.tar.gz
godot_wildjam_49-f342c55099bbd6af781aab7324340460b6299e98.zip
Use the root of the Water scene for the Water API
Diffstat (limited to 'water/Water.tscn')
-rw-r--r--water/Water.tscn10
1 files changed, 5 insertions, 5 deletions
diff --git a/water/Water.tscn b/water/Water.tscn
index 0110acd..6b4c72b 100644
--- a/water/Water.tscn
+++ b/water/Water.tscn
@@ -34,11 +34,6 @@ shader_param/refraction_amount = 0.01
shader_param/noise = SubResource( 21 )
[node name="Water" type="Spatial"]
-
-[node name="MeshInstance" type="MeshInstance" parent="."]
-layers = 2
-mesh = SubResource( 9 )
-material/0 = SubResource( 11 )
script = ExtResource( 2 )
wave1_steepness = 0.25
wave1_wavelength = 60.0
@@ -49,3 +44,8 @@ wave2_direction = Vector2( 1, 0.6 )
wave3_steepness = 0.25
wave3_wavelength = 18.0
wave3_direction = Vector2( 1, 1.3 )
+
+[node name="MeshInstance" type="MeshInstance" parent="."]
+layers = 2
+mesh = SubResource( 9 )
+material/0 = SubResource( 11 )