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author | mikatomik <mikec_2007@hotmail.com> | 2022-09-20 23:53:08 -0400 |
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committer | mikatomik <mikec_2007@hotmail.com> | 2022-09-21 06:17:29 -0400 |
commit | 582dec62fbd7018d3ee903dbd10d15ad224fe868 (patch) | |
tree | 7a0b5d6490db7b49b4acda7d2c0825729d8e0dd1 /ship/water_pump/water_pump.material | |
parent | e726067048dc8771d83ec490767f3ca5ea063219 (diff) | |
download | godot_wildjam_49-582dec62fbd7018d3ee903dbd10d15ad224fe868.tar.gz godot_wildjam_49-582dec62fbd7018d3ee903dbd10d15ad224fe868.zip |
Optimization pass
Set up a ton of occluders on the ship and set
every material I could to backface cull
Diffstat (limited to 'ship/water_pump/water_pump.material')
-rw-r--r-- | ship/water_pump/water_pump.material | bin | 806 -> 802 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/ship/water_pump/water_pump.material b/ship/water_pump/water_pump.material Binary files differindex 229e9ee..d823c57 100644 --- a/ship/water_pump/water_pump.material +++ b/ship/water_pump/water_pump.material |