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authormikatomik <mikec_2007@hotmail.com>2022-09-16 04:38:52 -0400
committermikatomik <mikec_2007@hotmail.com>2022-09-16 04:38:52 -0400
commit9aaa279f4f13db65be9d445a48293487331e825d (patch)
tree062b7d482754eb2ad3b4a6652b66dd0d4bb39d2d /ship/staircase_1/staircase_1.tscn
parenteb31cb90e32ef15d7c76d526db4f057e82448b58 (diff)
downloadgodot_wildjam_49-9aaa279f4f13db65be9d445a48293487331e825d.tar.gz
godot_wildjam_49-9aaa279f4f13db65be9d445a48293487331e825d.zip
Flip normals on bottom stair of staircase
Bottom stair not appearing due to a ROGUE NORMAL Fixed
Diffstat (limited to 'ship/staircase_1/staircase_1.tscn')
-rw-r--r--ship/staircase_1/staircase_1.tscn3
1 files changed, 2 insertions, 1 deletions
diff --git a/ship/staircase_1/staircase_1.tscn b/ship/staircase_1/staircase_1.tscn
index 130df2d..adc5a52 100644
--- a/ship/staircase_1/staircase_1.tscn
+++ b/ship/staircase_1/staircase_1.tscn
@@ -10,9 +10,10 @@ points = PoolVector3Array( -1.80455, -1.87224, -2.97945, -1.80455, -1.33747, -2.
[node name="stairs" parent="." index="0"]
material/0 = ExtResource( 2 )
-collision_mask = 0
[node name="StaticBody" type="StaticBody" parent="stairs" index="0"]
+collision_layer = 4
+collision_mask = 0
[node name="CollisionShape" type="CollisionShape" parent="stairs/StaticBody" index="0"]
shape = SubResource( 1 )