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author | dusoleil <howcansocksbereal@gmail.com> | 2022-09-15 10:21:37 -0400 |
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committer | dusoleil <howcansocksbereal@gmail.com> | 2022-09-15 10:21:37 -0400 |
commit | 79a4d45d970a2cb44baee39aeff6294cb3156c01 (patch) | |
tree | 24571bea73598546782fded86e1e7f7a760b2744 /ship/ladder | |
parent | d8c852bdc820b43f63da40aaf7961e8b8d518f4e (diff) | |
download | godot_wildjam_49-79a4d45d970a2cb44baee39aeff6294cb3156c01.tar.gz godot_wildjam_49-79a4d45d970a2cb44baee39aeff6294cb3156c01.zip |
Setup all of the collision layers and masks
Diffstat (limited to 'ship/ladder')
-rw-r--r-- | ship/ladder/ladder.tscn | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/ship/ladder/ladder.tscn b/ship/ladder/ladder.tscn index 763a233..0c009c1 100644 --- a/ship/ladder/ladder.tscn +++ b/ship/ladder/ladder.tscn @@ -12,6 +12,8 @@ points = PoolVector3Array( -2.63751e-05, 17, 1.1522, 0.134708, 17, 1.07459, -0.1 material/0 = ExtResource( 2 ) [node name="StaticBody" type="StaticBody" parent="ladder" index="0" groups=["ladder"]] +collision_layer = 16 +collision_mask = 0 [node name="CollisionShape" type="CollisionShape" parent="ladder/StaticBody" index="0"] shape = SubResource( 2 ) |