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author | mikatomik <mikec_2007@hotmail.com> | 2022-09-15 22:47:41 -0400 |
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committer | mikatomik <mikec_2007@hotmail.com> | 2022-09-15 22:47:41 -0400 |
commit | 9e76366ad235ba343e094993be5b3a9afa69043b (patch) | |
tree | e184b36e09a70eeed0498d3bf5a0bea717d6fbc2 /character/fps_controller | |
parent | 235ec300a9d556fe02bfda2c9a985be6253f5787 (diff) | |
download | godot_wildjam_49-9e76366ad235ba343e094993be5b3a9afa69043b.tar.gz godot_wildjam_49-9e76366ad235ba343e094993be5b3a9afa69043b.zip |
Make instances inside ship.tscn local
Made instances of light_fixture and control_panel
local to ship.tscn. This way the light radius and
intensity can be adjusted independent of each other.
Control panel also made local for use of rendering
the cameras around the ship to the screens on it
Diffstat (limited to 'character/fps_controller')
0 files changed, 0 insertions, 0 deletions