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author | Malfurious <m@lfurio.us> | 2022-09-14 04:48:19 -0400 |
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committer | Malfurious <m@lfurio.us> | 2022-09-14 04:53:17 -0400 |
commit | 36d2b133c9bd922574299720cd274003b84b8cf8 (patch) | |
tree | 1ef2f7baf00b8bbae622cc4f7c8fb304247e5e0a /Main.tscn | |
parent | dfc6b2b98755fa583286395c2bf6a08b30bfa56f (diff) | |
download | godot_wildjam_49-36d2b133c9bd922574299720cd274003b84b8cf8.tar.gz godot_wildjam_49-36d2b133c9bd922574299720cd274003b84b8cf8.zip |
Update ground floor to match size of the detailed water area
Diffstat (limited to 'Main.tscn')
-rw-r--r-- | Main.tscn | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -16,10 +16,10 @@ albedo_texture = ExtResource( 2 ) uv1_triplanar = true [sub_resource type="BoxShape" id=19] -extents = Vector3( 250, 1, 250 ) +extents = Vector3( 1000, 0.1, 1000 ) [sub_resource type="PlaneMesh" id=20] -size = Vector2( 500, 500 ) +size = Vector2( 2000, 2000 ) [sub_resource type="SpatialMaterial" id=21] albedo_color = Color( 0.941176, 0.658824, 0.215686, 1 ) |