[gd_scene load_steps=14 format=2]
[sub_resource type="OpenSimplexNoise" id=1]
period = 128.0
persistence = 1.0
lacunarity = 4.0
[sub_resource type="NoiseTexture" id=2]
noise = SubResource( 1 )
[sub_resource type="NoiseTexture" id=3]
seamless = true
as_normalmap = true
noise = SubResource( 1 )
[sub_resource type="SpatialMaterial" id=4]
albedo_color = Color( 0.905882, 0.823529, 0.427451, 1 )
albedo_texture = SubResource( 2 )
emission_enabled = true
emission = Color( 0.905882, 0.823529, 0.427451, 1 )
emission_energy = 0.2
emission_operator = 0
emission_on_uv2 = false
normal_enabled = true
normal_scale = 1.0
normal_texture = SubResource( 3 )
uv1_triplanar = true
[sub_resource type="SphereMesh" id=5]
material = SubResource( 4 )
radius = 50.0
height = 50.0
[sub_resource type="SpatialMaterial" id=6]
emission_enabled = true
emission = Color( 1, 1, 1, 1 )
emission_energy = 0.25
emission_operator = 0
emission_on_uv2 = false
[sub_resource type="CubeMesh" id=7]
material = SubResource( 6 )
size = Vector3( 150, 50, 100 )
[sub_resource type="Gradient" id=8]
interpolation_mode = 1
offsets = PoolRealArray( 0.0724138, 0.52069 )
colors = PoolColorArray( 1, 1, 1, 1, 0, 0, 0, 1 )
[sub_resource type="GradientTexture2D" id=9]
gradient = SubResource( 8 )
width = 5
height = 5
fill = 1
fill_from = Vector2( 0.5, 0.5 )
repeat = 1
[sub_resource type="SpatialMaterial" id=10]
albedo_color = Color( 0.521569, 0.298039, 0.00392157, 1 )
albedo_texture = SubResource( 9 )
uv1_triplanar = true
[sub_resource type="PrismMesh" id=11]
material = SubResource( 10 )
size = Vector3( 150, 50, 100 )
[sub_resource type="CubeMesh" id=12]
material = SubResource( 10 )
size = Vector3( 5, 50, 150 )
[sub_resource type="CubeMesh" id=13]
material = SubResource( 10 )
size = Vector3( 100, 5, 30 )
[node name="Dock" type="Spatial"]
[node name="Shore" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -15, 0 )
[node name="MeshInstance" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -100, 0, 0 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance2" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 100, 0, 0 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance7" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -100, 0, 70 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance8" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 100, 0, 70 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance3" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30, 0, -50 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance4" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30, 0, -50 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance5" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30, 0, -140 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance9" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -115, 0, -50 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance10" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -115, 0, -140 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance6" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30, 0, -140 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance11" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 115, 0, -50 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="MeshInstance12" type="MeshInstance" parent="Shore"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 115, 0, -140 )
mesh = SubResource( 5 )
skeleton = NodePath("../..")
[node name="House" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 25, -80 )
[node name="MeshInstance" type="MeshInstance" parent="House"]
mesh = SubResource( 7 )
[node name="MeshInstance2" type="MeshInstance" parent="House"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 0 )
mesh = SubResource( 11 )
[node name="Dock" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -10, 50 )
[node name="MeshInstance" type="MeshInstance" parent="Dock"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 0 )
mesh = SubResource( 12 )
[node name="MeshInstance2" type="MeshInstance" parent="Dock"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, 0 )
mesh = SubResource( 12 )
[node name="MeshInstance3" type="MeshInstance" parent="Dock"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, -40 )
mesh = SubResource( 13 )